Local Trade

Siege Game Offline Due to Credit Exploit

By Seraphina Pembridge August 17, 2026
Siege Game Offline Due to Credit Exploit - credit exploit
Siege Game Offline Due to Credit Exploit

Ubisoft shut down Rainbow Six Siege on December 27 after a security breach let hackers award players up to two billion in‑game credits, an amount that could be worth more than $13 million if purchased legitimately.

Hackers flood accounts with billions of credits

The firm first acknowledged the incident on its X account, saying the team had become aware of “an incident affecting the game” and was working on a resolution. According to the statement, the exploit gave attackers complete control over the game’s online services, allowing them to credit each logged‑in player with two billion R6 Credits and a range of exclusive items.

Related: Canada Cuts Tariffs on Chinese Electric Vehicles

R6 Credits are the premium currency bought with real money; a $99.99 purchase yields 15,000 credits. By contrast, the hack generated credits valued at roughly $13.33 million. In addition to the massive credit injection, some users reported receiving unique skins, firearms, millions of Renown, and thousands of Alpha Packs.

Hackers also tampered with the chat system and the ban ticker, and rumors circulated that they sent insulting remarks toward Ubisoft leadership. The company responded by immediately taking the live services offline, including the game servers and marketplace, to stop further exploitation.

Rollback and restoration of services

Later that day the studio posted an update confirming that no player would be banned for spending the illicit credits. It said a rollback of all transactions occurring since the breach was underway. By December 29, the rollback was reported as complete and the servers were reopened to the public.

Related: Microsoft Shares Drop After Earnings Report

Players who logged in between 10:49 UTC on December 27 and the closure on December 29 may see temporary loss of some items. The firm noted that a small percentage could lose access to owned items, but investigations and corrections would continue over the next two weeks. The marketplace remains closed pending further review.

For users who did not log in during the affected window, the statement assured that their inventory would remain unchanged. Even after services resumed, the team warned that players might still encounter queue times as the system ramps back up.

Leave a Reply

© 2026 Vem Que Tem. All rights reserved.